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IEF015 |
Latest page update: made by IEF015
, Apr 17 2008, 6:36 PM EDT
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About This Update
Edited by IEF015
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| Started By | Thread Subject | Replies | Last Post | ||
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| ZigZaggity | Hover | 0 | Aug 14 2008, 7:19 PM EDT by ZigZaggity | ||
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Thread started: Aug 14 2008, 7:19 PM EDT
Watch
Name:Hover
Author:ZigZaggity Description: Either hook 3+ of these paired with a thruster and ranger/gps each to hover at a set height, or use with a balancing platform to keep at a set height. Example Uses: CODE: N@modhover I@GZ TarZ Mul O@Thrust DiffZ=TarZ-GZ Thrust=DiffZ+$DiffZ*Mul Thrust=-Thrust Code explaination:GZ is the height input, either from a GPS or ranger. TarZ is the Z height you want to hover at, and Mul is the multiplier affecting the delta.
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| ZigZaggity | Self Balancing | 0 | Aug 14 2008, 7:16 PM EDT by ZigZaggity | ||
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Thread started: Aug 14 2008, 7:16 PM EDT
Watch
Name:Self Balance
Author:ZigZaggity Description: Use with a gyro and appropriately placed thrusters and one constant value chip. Example Uses: hovering things CODE: N@balance I@Pitch Yaw Roll Mul O@P Y R P=Pitch+$Pitch*Mul Y=angnorm($Yaw) R=Roll+$Roll*Mul Code explaination: Uses the value of the angle added to the delta of the angle to right itself. Yaw is optional - stops spinning. Use in conjunction with my Hover expression to make it hover also.
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| Jaybuz | Adv.Input | 1 | Jun 12 2008, 6:16 PM EDT by Jaybuz | ||
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Thread started: Jun 12 2008, 6:06 PM EDT
Watch
Name: Adv.Input
Author: Jaybuz Description: A value that can be changed using plus and minus buttons Example Uses: Lots of things! CODE: N@AdvancedInput I@Plus Minus Clear Add20 MaxValue O@Screen Plus -> Screen += 1; Minus -> Screen -= 1; Clear -> Screen = 0; Screen == -1 -> Screen = 0; MaxValue == 0 -> MaxValue = (100*100*100); Screen > MaxValue -> Screen = MaxValue; Add20 -> Screen += 20; Just hook up plus sign button(s) to Plus and minus button(s) Minus. The value won't go below 0 but you can change if you know how. Optional: Hook MaxValue to a constant value. This will be the values limit, if you do not set this it will default at 1000,000 :P Optional: Hook button(s) to Add20 to add 20 to the value, like Plus but adds 20. (I thought this is good for higher numbers) Clear is to reset the value to 0.
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